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Cable Replacement is the First Application

One of the first market needs to be addressed by Staccato will be that of cable replacement. One of the first cables to be replaced will be the USB cable. The USB Implementers Forum has released a specification called Certified Wireless USB, and several companies are building product. Some of the first products that will appear in the marketplace will be USB dongles with embedded UWB radios. These products will be matched by wireless UWB-enabled USB hubs, allowing the consumer to plug in peripherals, thereby obviating the need for cumbersome USB cabling. In addition, consumer electronics appliances will also have matching UWB-enabled USB dongles providing wireless connectivity to the consumers' PCs.

Wireless Personal Connectivity Enables Simple Sharing

Once devices are set free of their wired tethers, new usage models arise that simplify usage and create opportunities for new revenue streams. Wireless USB connectivity on a mobile device can remove connectors, remove cables and allow devices to have high bandwidth communication with other devices. They can share media, music, photos or info. Operators can generate revenue from sharing services and sell movies and music downloads.

Ecosystem of WiMedia Creates Endless Possibilities

An ecosystem of WiMedia enables devices enables connections to peripherals never before possible. Mobile Phones can use HDTV displays and keyboards. Cameras can directly share content, both still and motion video, with each other and other platforms, and home theater systems will no longer be burdened with a maze of wires connecting devices to external appliances. Home theater systems no longer have rats nest of wires. Portable media players connect to home wireless speakers. The possibilities are endless.

Applications in key markets

Some of key applications and Staccato's solutions are detailed in

  • PC/Peripherals - Printers, Camera, Mass Storage Devices, Portable Media Players, Wireless Docking, Wireless Projectors and Web cameras.
  • Consumer/Home - Wireless HDTVs, Wireless Speakers, Set Top Boxes
  • Mobile Phones - Wireless Displays, Purchasing Content, Sharing Content, Personal Servers